Friday, September 7, 2012

Let’s Dance


For some reason, I am thinking of Fellini’s masterpiece 8½ today.

8½ is more than a film really, it’s a dream: Images colliding into one another, seemingly unrelated themes running in and out of each other, the blurring of what is real and what is a dream...

Mostly I’ve been recalling two scenes, one of which is the famous opening scene. There have been many interpretations of this scene, and the movie itself, but for me personally this scene describes an artist’s predicament.


One sees the world around, primarily for what it is, but then one peels the surface to reveal some of its rarefied beauty, its inherent ugliness, its perfunctory existentiality; and then even deeper, its futility. Oh the suffocation! You try to transcend, to metaphorically ‘rise’, higher and higher, each moment bound in ecstasy. Yes, you can see it, it’s in your head, you only have to keep going, and you will truly be free...but of course, you are pulled back by everything that is mundane, even futile—yet oh so necessary.

The other scene that has always stayed with me, and epitomises the creative process in my mind, is a little scene where the main character Guido (Marcello Mastroianni playing a Director) is walking in a wood panelled corridor. The scene, as with most scenes in the movie, comes somewhere between the exigency of doing, and the liberty of imagining. This is one of those exigencies of doing—the ground work, the humdrum stuff, the wrangling with and for the money, the management of what are already very fragile egos—not the least your own, the juggling of the impossible with the won’t happen with the vision in your head. Here we have the director on his way to some such fire to douse and suddenly, out of nowhere, he does a little jig.

I simply love that scene. To me it evokes all that the creative process boils down to. That somewhere in the cosmos, against all odds, there is a little tune playing that only you can hear. And sometimes, when it all gets a bit much, the only thing you can really do is dance to that tune.

Wednesday, September 5, 2012

Trigonometry, A Short Film


Blogging has been a bit sporadic of late (to put it mildly). So much has happened since, especially a new short film we shot for the 48 hour film project in 2011. But, more on that later...

For now, ladies and gentlemen, presenting our first short film:





Some viewers had a harrowing experience with the sound on the vimeo upload, but others said it was pristine. After a lot of attempts at fixes, I finally re-cut the entire sound on to a new file and uploaded the film on youtube.




I did manage to get a handle on why we had sound issues thanks to Rohit from team Solus (which was also the winning team of the Dubai 48HFP). Turns out it was all due to a little thing called 'phase cancellation'. Whowouldathunkit, eh?

Thursday, October 20, 2011

Short film attempt

We attempted to shoot our first iPhone short film Trigonometry, a couple of weeks back. The process was one of discovery, frustration, exhilaration and satisfaction in equal measure. Of course, the proof of the pudding is in the tasting, so eagerly waiting to see how people react to the final product (which should be up in a couple of days).

The idea for the film was essentially to experiment; to wade into this often strange yet compelling medium of story-telling. Coming, as we are, from a theatrical background, it was interesting to see how the approach for film is completely different, almost polar opposite really.

Since it’s only a four minute short about relationships, we thought--with all our planning and attention to detail--that we would get the shoot done by lunch. It ended up being a twelve hour shoot!


All the same, the process was thoroughly enjoyable. It amazes me how a bunch of passionate folk can come together and make something happen as if out of thin air. I felt the same way when we did Mamet’s Glengarry Glen Ross; a play that presented unique problems due to its nature and use of--how shall I put it--colourful language.

Not surprisingly, the majority of the team behind Trigonometry is the same as the one behind GGR. And yet again, the team proved that it is possible to create something purely from self belief and nothing else.

And I believe that is the ethos behind Absolutelynoscope. Of course we know it’s hard, that we might be startlingly off the mark, and that there is absolutely no scope of it all coalescing as planned; but then that’s all the more reason to attempt it, isn’t it?

Wednesday, September 14, 2011

Absolutelynoscope

A little ditty to start things off:

No money? No problem,
We can still get it right
No sponsor, no venue?
Well, it might be a fight

Oh dear, what now
However shall we cope?
No chance, no hope
Absolutelynoscope

No way, no how,
Now that's no way to talk
Keep your eye on the ball
And hit it out the park

Awshucks, that's out
It's the end of our rope
No chance, no hope
Absolutelynoscope

Chin up, old boy
This ain't no time to fret
Batten down the hatches
You ain't seen nothing yet

When your blood and tears
Are up there in the lights
They'll hem, they'll haw
And tell you 'meh, it's all right'

So stand fast, hold on,
This ain't no time to mope
Take a chance, there's hope
Even if they say
Absolutelynoscope